IGN reports that the PS3 version of Battlefield 3 is getting an update that adds an in-game store where players can buy shortcuts to their kit unlocks rather than play for them. Here’s the price guide:
- Kit Shortcut Bundle ($24.99) Unlocks all items unique to the four playable classes
- Vehicle Shortcut Bundle ($17.99) Unlocks all vehicle upgrades
- Assault Kit Shortcut ($6.99) Unlocks all items unique to the Assault class
- Engineer Kit Shortcut ($6.99) Unlocks all items unique to the Engineer class
- Support Kit Shortcut ($6.99) Unlocks all items unique to the Support class
- Recon Kit Shortcut ($6.99) Unlocks all items unique to the Recon class
- Air Vehicle Shortcut ($9.99) Unlocks all items for all air vehicles
- Ground Vehicle Shortcut ($9.99) Unlocks all items for all ground vehicles
- Co-op Weapons Shortcut ($4.99) Unlocks all weapons otherwise unlocked via co-op play [This one I’d be interested in.]
- The Ultimate Bundle ($39.99) Unlocks all items from all other shortcut packs
As you can see, for $40 you can skip past all that grinding and have everything you need ready to go. The PC and XB360 versions will likely see something similar soon. And here’s a link to the patch list on Dice’s blog!
Also going live is a service where you can rent servers, currently for PS3 only. “For $1.49 / $6.99 / $24.99 / $64.99, you can get your very own server for 1 / 7 / 30 / 90 days.” You pretty much have all the options native to ‘private games’ in other games, but Battlefield on consoles didn’t really feature that prominently. So good for you, I guess.
Paying to upgrade yourself is not new at all, and in fact has been a successful business model in other games. Being that you’d run into powered-up players regardless, I guess it makes no difference in the long haul how players got their swag. Skill is skill, and you can’t buy that. Personally I like the idea of choosing your destiny, so to speak. What worries me, but apparently not Dice, is whether or not this undercuts their game’s replayability. Grinding can be annoying, but many players like the idea of continual sessions being rewarded with new prizes. And I suppose the best place to do this is in a sandbox multiplayer game. I can imagine people not being too keen on buying your way to high levels in an RPG or adventure game.
Me and my buddy decided to buy all the unlocks in WWE 12, because we’re only interested in the multiplayer and having all options for it unlocked. I’m probably gonna nab the co-op weapons shortcut because I have no interest in Battlefield 3’s co-op mode. I wish more fighting games would offer the option to pay to unlock the usual suite of content (or is that already the case teehee).
In any case it’s not the end of the world, and the important thing is this:
YOU BASTARDS USING THE MAV TO SCORE KILLS WILL NO LONGER PROSPER, COME TASTE MY UMP AMMO