Destiny: Concept For Combined Arms 2.0

Kept you waiting, huh? I’ve returned to this blog to share a write-up I did recently on my concept for a rebooted Combined Arms mode for Destiny. For those outside of the box, Combined Arms was Destiny’s pseudo ‘big battle’ Crucible mode that… fell short. For me, the effect was marred by mismanaged Control mode integration and an unusual refusal to actually increase the player count. Sure we have two vehicles and more heavy weapons to deal with, but it didn’t translate into the epic battles the map size seemed to advertise (the indoor control points?). Well I took a hand at imagining a new Combined Arms mode, dubbed “Rencounter”, that may fulfill the big team battle gap in Destiny’s Crucible offerings. Wishful thinking, perhaps, but so was my blog last year concerning Heavy Weapon swords. So why not play Aladdin once more? *rubs lamp*

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Destiny deserves its own Big Team Battle!

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